

###############################
Nasse Straße
###############################

[sound]
..\..\..\Sounds\WetLane_1.wav
1


[3d]
0
0
0
10

[volcurve]
Velocity

[pnt]
0
0

[pnt]
40
0.4

[pnt]
80
1.0

[volcurve]
StreetCond

[pnt]
0
0

[pnt]
1
1

[pnt]
2
0

-------------------------------------------------------------------

[sound]
..\..\..\Sounds\WetLane_2.wav
1


[3d]
0
0
0
10

[volcurve]
Velocity

[pnt]
0
0

[pnt]
40
0.4

[pnt]
80
1.0

[volcurve]
StreetCond

[pnt]
1
0

[pnt]
2
1

[pnt]
2.1
0


###############################################

	Dveře

###############################################


Dveře 1

[sound]
citybus_fdoor1_opn.wav
1

[3d]
1
3.5
1
2

[volcurve]
door_0

[pnt]
0
1

[pnt]
0.98
1

[pnt]
1
0

[trigger]
ev_doortriggeropen_0


[sound]
citybus_fdoor1_cls.wav
1

[3d]
1
3.5
1
2

[volcurve]
door_0

[pnt]
0
0

[pnt]
0.01
1

[pnt]
1
1

[trigger]
ev_doortriggerclose_0

[sound]
citybus_fdoor0_cls_hit.wav
1

[3d]
1
3.5
1
2

[volcurve]
doorSpeed_0

[pnt]
-0.2
1.0

[pnt]
-0.1
0.0

[trigger]
ev_doorhitclose_0

Dveře 2

[sound]
citybus_fdoor1_opn.wav
1

[3d]
1
0
1
2

[volcurve]
door_2

[pnt]
0
1

[pnt]
0.98
1

[pnt]
1
0

[trigger]
ev_doortriggeropen_2


[sound]
citybus_fdoor1_cls.wav
1

[3d]
1
0
1
2

[volcurve]
door_2

[pnt]
0
0

[pnt]
0.01
1

[pnt]
1
1

[trigger]
ev_doortriggerclose_2

[sound]
citybus_fdoor0_cls_hit.wav
1

[3d]
1
0
1
2

[volcurve]
doorSpeed_3

[pnt]
-0.2
1.0

[pnt]
-0.1
0.0

[trigger]
ev_doorhitclose_3

Dveře 3

[sound]
citybus_fdoor1_opn.wav
1

[3d]
1
-4
1
2

[volcurve]
door_4

[pnt]
0
1

[pnt]
0.98
1

[pnt]
1
0

[trigger]
ev_doortriggeropen_4


[sound]
citybus_fdoor1_cls.wav
1

[3d]
1
-4
1
2

[volcurve]
door_4

[pnt]
0
0

[pnt]
0.01
1

[pnt]
1
1

[trigger]
ev_doortriggerclose_4


[sound]
citybus_fdoor0_cls_hit.wav
1

[3d]
1
-4
1
2

[volcurve]
doorSpeed_5

[pnt]
-0.2
1.0

[pnt]
-0.1
0.0

[trigger]
ev_doorhitclose_5

#############################################

[sound]
C954E_drncani.wav
2

[3d]
0
0
0
6

[volcurve]
Klappern_Vol

[pnt]
0
0

[pnt]
1
1

[volcurve]
Velocity

[pnt]
0
0

[pnt]
30
1

##################################
Engine Room Hatches

[sound]
side_hatch_opn.wav
1

[3d]
0
2
2
5

[trigger]
outside_hatches_sound_opn

[sound]
side_hatch_cls.wav
1

[3d]
0
0
2
5

[trigger]
outside_hatches_sound_cls

[sound]
bufik.wav
1

[3d]
-0.8
5.289
1.519
0.5

[trigger]
bufik_sound



[sound]
Dvere_pojistka.wav
1

[3d]
-0.7
-3.377
0.5
3

4.5

[trigger]
dvere_zamek_cvak


------------------------------------

[sound]
reverse.wav
1

[3d]
-0.7
-3.377
0.5
3

[volcurve]
zpatecka_sound_volume

[pnt]
0
0

[pnt]
1
1

[conditionSingle]
zpatecka_sound_volume
3
0

##################################
poklop

[sound]
SO_opn.wav
1

[3d]
0
2
2
5

[trigger]
poklop_opn

[sound]
SO_cls.wav
1

[3d]
0
0
2
5

[trigger]
poklop_cls



[loopsound]
fahrt2.wav
44100
velocity
80
1

[3d]
0
5
0
7

[volcurve]
velocity

[pnt]
0
0

[pnt]
80
1

[sound]
BUSE_A.wav
0.4

[3d]
1.087
-2.311
2.641
0.5

[trigger]
ev_BUSE_BOK_CHR

[sound]
BUSE_B.wav
1

[3d]
0.77
5.14
2.72
0.5

[trigger]
ev_Matrix_Terminus_change

[sound]
BUSE_B.wav
1

[3d]
0.77
5.14
2.72
0.5

[trigger]
ev_Matrix_Line_change