########################################
Sichtbarkeits-Boundingbox
########################################

[VFDmaxmin]
-1.5
-6
-0.5
1.5
6
4.5



Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.


[tex_detail_factor]
0.5


########################################
Textur-Changes
########################################

[CTC]
Colorscheme
Texture\Skin\Articulado
0

[CTCTexture]
Frente
skin_frente.png

###################
Text-Texturen:
###################

SPZ
0
[texttexture]
SPZ_DPP
CZ_SPZ_KC
180
38
1
0
0
0

Cas hodiny cestijcí
1
[texttexture]
cockpit_hodiny
MYPOL
205
70
0
219
17
28

Pøedek Buse
2
[texttexture]
Matrix_Terminus
BUSE
812
190
0
190
213
83

Linka BUSE
3
[texttexture]
Matrix_Nr
BUSE Narrow
180
135
0
255
255
255

BUSE BOK Smìr
4
[texttexture_enh]
IBIS_terminus_name2
BUSE Internal
600
68
0
255
255
255
0
1

BUSE BOK Pøes zastavky
5
[texttexture_enh]
pres_zastavky_p_panel
BUSE_INT_SLIM
1100
150
0
190
213
83
0
1

JKZ terminal
6
[texttexture]
JKZ_Disp
IBIS-2_5x7_B951E
210
45
0
50
50
50
0
1

BS120 Proj. zastavky
7
[texttexture_enh]
pres_zastavky
BUSE Internal
3000
90
0
205
0
0
1
0

BS120 main Druhy radek
8
[texttexture]
BS120_Disp_B
BUSE Internal
1300
180
0
205
0
0

9
[texttexture_enh]
Matrix_Nr
BUSE_cisla
350
128
0
205
0
0
1
1

10
[texttexture_enh]
number
DIN Mittel
165
70
0
192
192
192
0
1

11
[texttexture]
mpc_klavesnice_kurzor
IBIS-2_5x7_C954E
210
45
0
50
50
50
0
1

12
[texttexture_enh]
GARAZ_DPP
DIN Mittel
165
70
0
0
0
0
0
1

13
[texttexture_enh]
VDO_VYSTUP
LCD_7-Segment
256
128
0
50
50
50
2
0

14
[texttexture_enh]
GARAZ_DPP
DIN Mittel
250
110
0
0
0
0
0
1

15
[texttexture]
cockpit_temperatur
LCD_7-Segment2
150
60
0
0
0
0
0
1

16
[texttexture]
JKZ_pasmo
MYPOL
100
70
0
219
17
28

BS120 main Prvni RAdek
17
[texttexture]
BS120_Disp_A
BUSE_INT_SLIM
1700
218
0
205
0
0

Poradi cislo
18
[texttexture]
poradi_cislo
DIN Eng
70
70
0
255
255
255

19
[texttexture]
exterier_temperatur
LCD_7-Segment2
150
60
0
0
0
0
0
1

20
[texttexture]
C_dozastavky
DIN
550
70
0
255
255
255

Cislo linky ALL OK

21
[texttexture]
C_zezastavky
DIN
550
70
0
255
255
255

########################################
[LOD]
0.1
########################################

///////////////////////////////////////
SANFONA
///////////////////////////////////////
Dummies für die Animation


[mesh]
Frente\Sanfona\sanfona_apoio1.o3d

[newanim]
origin_trans
0
-4.63683
0.36489
anim_rot
articulation_0_beta
0.25

[newanim]
origin_trans
0
-4.63683
0.36489
origin_rot_y
-90
anim_rot
articulation_0_alpha
0.25

[mesh]
Frente\Sanfona\sanfona_apoio2.o3d

[newanim]
origin_trans
0
-4.90274
0.36489
anim_rot
articulation_0_beta
0.50

[newanim]
origin_trans
0
-4.90274
0.36489
origin_rot_y
-90
anim_rot
articulation_0_alpha
0.50

[mesh]
Frente\Sanfona\sanfona_apoio3.o3d

[newanim]
origin_trans
0
-5.15751
0.36489
anim_rot
articulation_0_beta
0.75

[newanim]
origin_trans
0
-5.15751
0.36489
origin_rot_y
-90
anim_rot
articulation_0_alpha
0.75

[mesh]
Frente\Sanfona\sanfona_apoio4.o3d

[newanim]
origin_trans
0
-5.42666
0.36490
anim_rot
articulation_0_beta
1.00

[newanim]
origin_trans
0
-5.42666
0.36490
origin_rot_y
-90
anim_rot
articulation_0_alpha
1.00


**************************************
               SANFONA EXTERNA
**************************************

[mesh]
Frente\Sanfona\sanfona_sanfona_ext.o3d

[illumination_interior]
-1
-1
-1
-1

[smoothskin]

[setbone]
Gelenk_xxx_SanfonaMEPBI_A
0

[setbone]
Gelenk_xxx_SanfonaMEPBI_B
1

[setbone]
Gelenk_xxx_SanfonaMEPBI_C
2

[setbone]
Gelenk_xxx_SanfonaMEPBI_D
3

**************************************
               SANFONA INTERNA
**************************************

[mesh]
Frente\Sanfona\sanfona_sanfona_int.o3d

[illumination_interior]
0
1
2
3

[smoothskin]

[setbone]
Gelenk_xxx_SanfonaMEPBI_A
0

[setbone]
Gelenk_xxx_SanfonaMEPBI_B
1

[setbone]
Gelenk_xxx_SanfonaMEPBI_C
2

[setbone]
Gelenk_xxx_SanfonaMEPBI_D
3

-------------------------------

[mesh]
Frente\Sanfona\Meio_Sanfona_Cube.o3d

[newanim]
origin_from_mesh

anim_rot
articulation_0_beta
-0.5

[newanim]
origin_from_mesh

origin_rot_y
-90

anim_rot
articulation_0_alpha
0.5

[illumination_interior]
0
1
2
3

######################################## FIM SANFONA
######################################## FIM SANFONA
######################################## FIM SANFONA
######################################## FIM SANFONA
------

[mesh]
Frente\Body\Adesivos_Surface.o3d

[illumination_interior]
-1
-1
-1
-1

------

[mesh]
Frente\Body\Sombra_Sombra_Frente.o3d

[isshadow]

[matl]
Shadow.tga
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

------

[mesh]
Frente\Body\Body_Carroceria_DireitaF.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
skin_frente.png
0

[matl_envmap]
envmap.bmp
0.1

------

[mesh]
Frente\Body\Body_Carroceria_EsquerdaF.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
skin_frente.png
0

[matl_envmap]
envmap.bmp
0.1

------

[mesh]
Frente\Body\Body_Chapeu_Esquerda_001.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
skin_frente.png
0

[matl_envmap]
envmap.bmp
0.1

------

[mesh]
Frente\Body\Body_Chapeu_Frente.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
skin_frente.png
0

[matl_envmap]
envmap.bmp
0.1

------

[mesh]
Frente\Body\Body_Frente.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
skin_frente.png
0

[matl_envmap]
envmap.bmp
0.1

------

[mesh]
Frente\Body\Body_Parachoque_F.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
skin_frente.png
0

[matl_envmap]
envmap.bmp
0.1

------

[mesh]
Frente\Body\Body_Saida_De_Ar_Teto.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
skin_frente.png
0

[matl_envmap]
envmap.bmp
0.1

------

[mesh]
Frente\Body\Body_Teto_Chapeu.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
skin_frente.png
0

[matl_envmap]
envmap.bmp
0.1

------

[mesh]
Frente\Body\Body_TetoF.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
skin_frente.png
0

[matl_envmap]
envmap.bmp
0.1

///////////////////////////////////////////////////

------

[mesh]
Frente\Borrachas\Borrachas_Borracha.o3d

[illumination_interior]
-1
-1
-1
-1

------

[mesh]
Frente\Borrachas\Borrachas_Caixa_De_Roda_001.o3d

[illumination_interior]
-1
-1
-1
-1

------

[mesh]
Frente\Borrachas\Borrachas_Ferros_Janela_001.o3d

[illumination_interior]
-1
-1
-1
-1

------

[mesh]
Frente\Borrachas\Borrachas_Fundo_Itinerario.o3d

[illumination_interior]
-1
-1
-1
-1

------

[mesh]
Frente\Borrachas\Borrachas_Interior_Mascara.o3d

[illumination_interior]
-1
-1
-1
-1

------

[mesh]
Frente\Borrachas\Borrachas_Mascara.o3d

[illumination_interior]
-1
-1
-1
-1

////////////////////////////////////////////////////////////

------

[mesh]
Frente\Interior\Interior_Caixa_De_Itinerario.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Interior\Interior_Caixa_De_Porta_001.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Interior\Interior_Friso_002.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Interior\Interior_Interior_Frente_000_Interior_Frente_002.o3d

[matl_change]
paredes_interiores.png
0
lights_beleuchtung_oberdeck

[matl_item]

[matl_nightmap]
paredes_interiores_on.png

------

[mesh]
Frente\Interior\Interior_Luz_InteirorF.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Luz_Interior.png
0
lights_beleuchtung_oberdeck

[matl_item]

[matl_nightmap]
luz_interior_on.png

------

[mesh]
Frente\Interior\Interior_Parada_Solicitada_002.o3d

[illumination_interior]
0
1
2
3

[matl_change]
caixa_de_porta.png
0
haltewunschlampe

[matl_item]

[matl_nightmap]
caixa_de_porta_on.png

------

[mesh]
Frente\Interior\luzpsoli.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Botoes_Painel.png
0
haltewunschlampe

[matl_item]

[matl_nightmap]
Botoes_Painel_On.png

Luz Parada Solicitada

[light_enh_2]
-0.50193
5.09610
1.29195
0
-1
0
0
0
1
0
0
206
100
21
0.03
180
210
haltewunschlampe
1.5
0.1
1
1
0.10

------

[mesh]
Frente\Interior\Interior_Piso_000.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Interior\Interior_Piso_001.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Interior\Fusivel.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Interior\BorrachaCor_Borracha_002.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Interior\Piso_INT_PisoINT_002.o3d

[illumination_interior]
-1
-1
-1
-1

---------------------------

[interiorlight]
lights_beleuchtung_untenrechts
2.5
255
255
255
0
1.61715
2.8

[interiorlight]
lights_beleuchtung_oberdeck
2.5
255
255
255
0
0
2.8



///////////////////////////////////////////////
//////////////////////////////
FAROIS
//////////////////////////////

Erzeugt Scheinwerfer. Es können mehrere erstellt werden, jedoch kann stets nur einer
	zum Einsatz kommen. Welcher das ist, wird mit der Variable "Spot_Select" eingestellt.
	Ist diese negativ, wird kein Scheinwerfer aktiviert.

	Angaben:
		pos_x,
		pos_y,
		pos_z,
		dir_x,
		dir_y,
		dir_z,
		R,
		G,
		B,
		Range,
		InnerCone (Spot) [°], 
		OuterCone (Falloff) [°]



FEIXOS DE LUZ:

[spotlight]
0
5.574
0.763
0
1
-0.3
233
233
255
500
30
70

Abblendlicht:

[spotlight]
0
5.574
0.763
0
1
-0.3
255
255
233
100
30
70


	[light_enh_2]
	pos_x
	pos_y
	pos_z			position
	dir_x
	dir_y
	dir_z			direction
	up_x
	up_y
	up_z			vector pointing up (if rotating = 2) or rotation axis (if rotating = 1)
	omni			0 = directional light, 1 = omnidirectional light
	rotating		0 = light effect will be directed to dir vector, 1 = light will rotate to user (around UP axis),
				2 = light will rotate to user (around all axis)
	r			color
	g			color
	b			color
	size			meters
	conesize_inner_angle	degree, angle of inner cone (full brightness)
	conesize_outer_angle	degree, angle of outer cone (beginning of visibility)
	fading_variable		0 = dark, 1 = normal, 2 = double, 0.5 = half brightness, if invalid, 1 will be constantly used
	factor			factor multiplied
	z-offset		offset of spot from position to user (if the light would
					be inside of a solid object, you can make it visible
					with this parameter; just set it e.g. two times of the
					radius of the solid object.
	parameters		0 = none
				+ 1 = star
				+ 2 = no fog effect
				+ 4 = only effects
	cone			light will create cone effect (depends on fog and environmental brightness and only if it is no omnidirectional light)
	timeconst		time constant. It controls how much time the light will need to reach 63% of the illumination intensity
				(or 27% in case of switch off)
	bitmap			effect texture (if "" then standard texture will be used)
	
enhanced light effect, only omnidirectional: (same as above, but with omni = 1 and rotating = 2 and dir and up vector only zeros)


------

[mesh]
Frente\Farois\Farois_Farol_F.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
skin_frente.png
0

[matl_envmap]
envmap.bmp
0.3

------

[mesh]
Frente\Farois\Farois_Farol_FAlto.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_change]
farois.png
0
lights_fern

[matl_item]

[matl_nightmap]
farois_on.png

------

[mesh]
Frente\Farois\Farois_Farol_FBaixo.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_change]
farois.png
0
lights_stand

[matl_item]

[matl_nightmap]
farois_on.png

------

[mesh]
Frente\Farois\Farois_Farol_Lateral_001.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_change]
farois.png
0
lights_stand

[matl_item]

[matl_nightmap]
farois_on.png

------

[mesh]
Frente\Farois\Farois_Farol_PiscaFD.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_change]
farois.png
0
lights_blinker_r

[matl_item]

[matl_nightmap]
farois_on.png

------

[mesh]
Frente\Farois\Farois_Farol_PiscaFE.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_change]
farois.png
0
lights_blinker_l

[matl_item]

[matl_nightmap]
farois_on.png

------

[mesh]
Frente\Farois\Farois_Pisca_Lateral_D_001.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_change]
farois.png
0
lights_blinker_r

[matl_item]

[matl_nightmap]
farois_on.png

------

[mesh]
Frente\Farois\Farois_Pisca_Lateral_E_001.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_change]
farois.png
0
lights_blinker_l

[matl_item]

[matl_nightmap]
farois_on.png

//////////////////////////////////////////////////////////
------

[mesh]
Frente\Balaustres\Pegamao.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Balaustres\Balaustres_Balaustre_000.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Balaustres\Balaustres_Balaustre_013.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Balaustres\Balaustres_Conector_Piso_025.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Balaustres\Balaustres_Cube_008.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Balaustres\Balaustres_Lixeira.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Balaustres\Balaustres_Saida_De_Emergencia_001.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Balaustres\Balaustres_Tabua_000.o3d

[illumination_interior]
0
1
2
3

/////////////////////////////////////////////////////////

------

[mesh]
Frente\Catraca\Catraca__1real.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
cashdesk_changer_1_00

------

[mesh]
Frente\Catraca\Catraca__2reais.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
cashdesk_changer_2_00

------

[mesh]
Frente\Catraca\Catraca__5centavos.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
cashdesk_changer_0_05

------

[mesh]
Frente\Catraca\Catraca__5reais.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
cashdesk_changer_5_00

------

[mesh]
Frente\Catraca\Catraca__10centavos.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
cashdesk_changer_0_10

------

[mesh]
Frente\Catraca\Catraca__10reais.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
cashdesk_changer_10_00

------

[mesh]
Frente\Catraca\Catraca__25centavos.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
cashdesk_changer_0_25

------

[mesh]
Frente\Catraca\Catraca__50centavos.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
cashdesk_changer_0_50

------

[mesh]
Frente\Catraca\Catraca_Cube_001_Cube_003.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Catraca\Catraca_Cube_001_Cube_003_001.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Catraca\Catraca_Tabua_002.o3d

[illumination_interior]
0
1
2
3

//////////////////////////////////////////////////////

------

[mesh]
Frente\Vidro\Vidro_Vidro_001.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Vidro.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.3
 
[matl_alpha]
2

------

[mesh]
Frente\Vidro\Vidro_VidroINT_001.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Vidro.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.3
 
[matl_alpha]
2



///////////////////////////////////////

------

[mesh]
Frente\Rodas\Rodas_pneufd.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1.23868
3.26747
0.48118
		Drehung ist nicht notwendig, da die Räder sich ja um die X-Achse drehen.
anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105
		Bei Achsanimationen wird die Variable in rad übergeben.

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1

		Es folgt die Lenkung:
[newanim]

origin_trans
1.23868
3.26747
0.48118

origin_rot_y
90
anim_rot
Axle_Steering_0_R
57.295779513082320876798154814105

------

[mesh]
Frente\Rodas\Rodas_pneufe.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
-1.23868
3.26747
0.48118

	Drehung ist nicht notwendig, da die Räder sich ja um die X-Achse drehen.
anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105
		Bei Achsanimationen wird die Variable in rad übergeben.

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1

		Es folgt die Lenkung:
[newanim]

origin_trans
-1.23868
3.26747
0.48118


origin_rot_y
90
anim_rot
Axle_Steering_0_L
57.295779513082320876798154814105

------

[mesh]
Frente\Rodas\Rodas_pneutd.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1.06893
-3.40632
0.48122

anim_rot
Wheel_Rotation_1_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1

------

[mesh]
Frente\Rodas\Rodas_pneute.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
-1.06893
-3.40632
0.48122

anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1

//////////////////////////////////////////////
MATRIX
//////////////////////////////////////////////

------

[mesh]
Frente\Matrix\Matrix_Matrix_Z1.o3d

[visible]
Matrix_MEPQualStatusMostrar
1

[matl]
Matrix_Z.bmp
0

[useTextTexture]
4

[matl_alpha]
2

[matl_lightmap]
Matrix_N.bmp
elec_busbar_main

------

[mesh]
Frente\Matrix\Matrix_Matrix_L1.o3d

[matl]
Matrix_L.bmp
0

[useTextTexture]
3

[matl_alpha]
2

[matl_lightmap]
matrix_N.bmp
lights_stand

------



//////////////////////////////////////////
REFLEXION
//////////////////////////////////////////
------

[mesh]
Frente\Retrovisor\Retrovisor_Cube_006.o3d

[matl]
skin_frente.png
0

[matl_envmap]
envmap.bmp
0.1

------

[mesh]
Frente\Retrovisor\Retrovisor_Reflexion_0.o3d

------

[mesh]
Frente\Retrovisor\Retrovisor_Reflexion_1.o3d

/////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////
---------------------------------PAINEL----------------------------------------------
/////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////
------

[mesh]
Frente\Painel\Painel_ControladorFRT_Cube_007.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Botoes_Painel.png
0
lights_stand

[matl_item]

[matl_nightmap]
Botoes_Painel_On.png

------

[mesh]
Frente\Painel\Painel_Acelerador.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[newanim]
origin_trans
-0.62332
5.15838
0.85457

origin_rot_x
17

origin_rot_y
0

origin_rot_z
0

anim_rot
throttle
32.4

------

[mesh]
Frente\Painel\Painel_Base_DNR_Cube_001.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Painel\Painel_Base_Manete_basemanete_001.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Painel\Painel_Botao_D_Cube_014.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Botoes_Painel.png
0
lights_stand

[matl_item]

[matl_nightmap]
Botoes_Painel_On.png

[mouseevent]
automatic_D

[newanim]
origin_trans
-0.53611
5.25914
1.56153
anim_trans
cockpit_gang3
0.005

origin_rot_x
75

origin_rot_y
-90

origin_rot_z
0

------

[mesh]
Frente\Painel\Painel_Botao_N_Cube_015.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Botoes_Painel.png
0
lights_stand

[matl_item]

[matl_nightmap]
Botoes_Painel_On.png

[mouseevent]
automatic_N

[newanim]
origin_trans
-0.51732
5.25830
1.55989
anim_trans
cockpit_gangN
0.005

origin_rot_x
75

origin_rot_y
-90

origin_rot_z
0

------

[mesh]
Frente\Painel\Painel_Botao_Pisca_Alerta_Plane_005.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Botoes_Painel.png
0
lights_warnblinkgeber

[matl_item]

[matl_nightmap]
Botoes_Painel_On.png

[mouseevent]
blinker_warn_toggle

[newanim]
origin_trans
0
5.16204
1.38770

origin_rot_x
28

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_taster_warnblinker
-15

------

[mesh]
Frente\Painel\Painel_Botao_Porta1_Cube_012.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
bus_doorfront0

------

[mesh]
Frente\Painel\Painel_Botao_Porta2_Cube_013.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
bus_doorfront2

------

[mesh]
Frente\Painel\Painel_Botao_R_Cube_002.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Botoes_Painel.png
0
lights_stand

[matl_item]

[matl_nightmap]
Botoes_Painel_On.png

[mouseevent]
automatic_R

[newanim]
origin_trans
-0.49891
5.25748
1.55827
anim_trans
cockpit_gangR
0.005

origin_rot_x
75

origin_rot_y
-90

origin_rot_z
0

------

[mesh]
Frente\Painel\Painel_Botao_Solto_Cube_010.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Botoes_Painel.png
0
lights_stand

[matl_item]

[matl_nightmap]
Botoes_Painel_On.png

------

[mesh]
Frente\Painel\Painel_Botao_Suspensao_Cube_016.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Botoes_Painel.png
0
lights_stand

[matl_item]

[matl_nightmap]
Botoes_Painel_On.png

------

[mesh]
Frente\Painel\Painel_Botoes_Direita_Cube_004.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Botoes_Painel.png
0
lights_stand

[matl_item]

[matl_nightmap]
Botoes_Painel_On.png

------

[mesh]
Frente\Painel\Painel_Botoes_Esquerdos_Cube_009.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Painel\Painel_chavedelimpador.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
cp_wiper_turnswitch

[newanim]
origin_trans
-0.73637
5.05637
1.30366

origin_rot_x
90

origin_rot_y
90

origin_rot_z
0

anim_rot
cockpit_wischer_drehschalter
50

[newanim]
origin_trans
-0.73637
5.05637
1.30366

origin_rot_x
-10
origin_rot_y
90
origin_rot_z
90

anim_rot
cp_wischer_wascher_sw
-10

------

[mesh]
Frente\Painel\Painel_chavedeseta.o3d

[illumination_interior]
0
1
2
3

[newanim]
origin_trans
-0.92378
5.05637
1.30286

origin_rot_x
-18
origin_rot_y
90
origin_rot_z
0

anim_rot
cockpit_blinkerhebel
15

[newanim]
origin_trans
-0.92378
5.05637
1.30286

origin_rot_x
-18
origin_rot_y
0
origin_rot_z
90

anim_rot
cockpit_fernlichthebel
10

------

[mesh]
Frente\Painel\Painel_coluna_direcao.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
cp_lenkrad_toggle

------

[mesh]
Frente\Painel\Painel_Dashboard_Plane.o3d

[illumination_interior]
0
1
2
3

[matl_change]
dashboard.png
0
lights_stand

[matl_item]

[matl_nightmap]
dashboard_setas.png

------

[mesh]
Frente\Painel\Painel_Freio.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[newanim]
origin_trans
-0.73087
5.15838
0.85550

origin_rot_x
-17

origin_rot_y
0

origin_rot_z
0

anim_rot
Brake
22.4

------

[mesh]
Frente\Painel\Painel_Friso_Dash_Plane_003.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Painel\Painel_Friso_Painel_Plane_008_Plane_009.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Painel\Painel_Luz_ABS_Plane_011.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Painel\Painel_Luz_Bateria_Plane_001.o3d

[illumination_interior]
0
1
2
3

[matl_change]
dashboard.png
0
cockpit_light_masterfailure

[matl_item]

[matl_nightmap]
dashboard_setas.png

------

[mesh]
Frente\Painel\Painel_Luz_Freio_De_Mao_Plane_012.o3d

[illumination_interior]
0
1
2
3

[matl_change]
dashboard.png
0
cockpit_light_feststellbremse

[matl_item]

[matl_nightmap]
dashboard_setas.png

------

[mesh]
Frente\Painel\Painel_Luz_Freio_Plane_008.o3d

[illumination_interior]
0
1
2
3

[matl_change]
dashboard.png
0
lights_brems

[matl_item]

[matl_nightmap]
dashboard_setas.png

------

[mesh]
Frente\Painel\Painel_Luz_Luz_Alta_Plane_009.o3d

[illumination_interior]
0
1
2
3

[matl_change]
dashboard.png
0
lights_fern

[matl_item]

[matl_nightmap]
dashboard_setas.png

------

[mesh]
Frente\Painel\Painel_Luz_Seta_Direita_Plane_006.o3d

[illumination_interior]
0
1
2
3

[matl_change]
dashboard.png
0
lights_blinker_r

[matl_item]

[matl_nightmap]
dashboard_setas.png

------

[mesh]
Frente\Painel\Painel_Luz_Seta_Esquerda_Plane_007.o3d

[illumination_interior]
0
1
2
3

[matl_change]
dashboard.png
0
lights_blinker_l

[matl_item]

[matl_nightmap]
dashboard_setas.png

------

[mesh]
Frente\Painel\Painel_Manete_basemanete_000.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
parking_brake_mouse

[newanim]
origin_trans
-1.18959
5.21501
1.47955

origin_rot_z
-0

anim_rot
bremse_feststell_sw
-75
delay
10
maxspeed
360

------

[mesh]
Frente\Painel\Painel_OBD_Cube_005.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Painel\Painel_Painel_Plane_010.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Painel\Painel_Parafusos_Cube_024.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Painel\Painel_Ponteiro_KM_Cylinder_001.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Botoes_Painel.png
0
lights_stand

[matl_item]

[matl_nightmap]
Botoes_Painel_On.png

[newanim]
origin_trans
-0.75261
5.24180
1.46292

origin_rot_x
-66.019
origin_rot_y
90

origin_rot_z
0

anim_rot
cockpit_tachowinkel
0.86
delay
15
maxspeed
420

------

[mesh]
Frente\Painel\Painel_Ponteiro_Oleo_Cylinder_004.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Botoes_Painel.png
0
lights_stand

[matl_item]

[matl_nightmap]
Botoes_Painel_On.png

[newanim]
origin_trans
-0.98654
5.21076
1.40152

origin_rot_x
-66.019

origin_rot_y
97

origin_rot_z
0

anim_rot
cockpit_oeldruck
14

------

[mesh]
Frente\Painel\Painel_Ponteiro_Pressao1_Cylinder_002.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Botoes_Painel.png
0
lights_stand

[matl_item]

[matl_nightmap]
Botoes_Painel_On.png

[newanim]
origin_trans
-0.67130
5.23117
1.44168

origin_rot_x
-66.019

origin_rot_y
90

origin_rot_z
0

anim_rot
bremse_p_tank02
0.00025

offset
180

------

[mesh]
Frente\Painel\Painel_Ponteiro_Pressao2_Cylinder_003.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Botoes_Painel.png
0
lights_stand

[matl_item]

[matl_nightmap]
Botoes_Painel_On.png

[newanim]
origin_trans
-0.67139
5.20988
1.40116

origin_rot_x
-66.019

origin_rot_y
90

origin_rot_z
0

anim_rot
bremse_p_tank02
0.00025

offset
180

------

[mesh]
Frente\Painel\Painel_Ponteiro_RPM_Cylinder.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Botoes_Painel.png
0
lights_stand

[matl_item]

[matl_nightmap]
Botoes_Painel_On.png

[newanim]
origin_trans
-0.90580
5.24234
1.46262

origin_rot_x
-66.019

origin_rot_y
90

origin_rot_z
0

anim_rot
cockpit_drehzahlwinkel
0.85
delay
15
maxspeed
420

------

[mesh]
Frente\Painel\Painel_Ponteiro_Temperatura_Cylinder_006.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Botoes_Painel.png
0
lights_stand

[matl_item]

[matl_nightmap]
Botoes_Painel_On.png

[newanim]
origin_trans
-0.93062
5.21581
1.41030

origin_rot_x
-66.019

origin_rot_y
97

origin_rot_z
0

anim_rot
cockpit_motortemperaturwinkel
0.5

------

[mesh]
Frente\Painel\Painel_Ponteiro_Turbo_Cylinder_005.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Botoes_Painel.png
0
lights_stand

[matl_item]

[matl_nightmap]
Botoes_Painel_On.png

[newanim]
origin_trans
-0.98751
5.23095
1.44184

origin_rot_x
-66.019

origin_rot_y
90

origin_rot_z
0

anim_rot
cockpit_drehzahlwinkel
0.40
delay
14
maxspeed
420

------

[mesh]
Frente\Painel\Painel_Ponteiro_Combustivel.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Botoes_Painel.png
0
lights_stand

[matl_item]

[matl_nightmap]
Botoes_Painel_On.png

[newanim]
origin_trans
-0.73041
5.21721
1.41448

origin_rot_x
-66.019

origin_rot_y
90

origin_rot_z
0

anim_rot
cockpit_tankuhr
0.35

------

[mesh]
Frente\Painel\Painel_Rodela_Multifuncional_Plane_002.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Painel\Painel_Tabua_003.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Painel\Painel_Tacografo_Cube_003.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Botoes_Painel.png
0
lights_stand

[matl_item]

[matl_nightmap]
Botoes_Painel_On.png

------

[mesh]
Frente\Painel\Painel_TransdataSmart_Cube_008.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Botoes_Painel.png
0
lights_stand

[matl_item]

[matl_nightmap]
Botoes_Painel_On.png

------

[mesh]
Frente\Painel\Painel_Valvula_Farois_Plane_004.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Frente\Painel\Painel_volante_costa.o3d

[illumination_interior]
0
1
2
3

[visible]
cp_lenkrad_visible
1

[newanim]
origin_trans
-0.83077
5.03224
1.41316

origin_rot_x
-56.190

origin_rot_y
90

origin_rot_z
0

anim_rot
Axle_Steering_0_L
1620

/////////////////////////////////////////////
COMPUTADOR DE BORDO
/////////////////////////////////////////////

------

[mesh]
Frente\Computador\Computador_Dashboard_Plane_001.o3d

[illumination_interior]
0
1
2
3

[matl_change]
telinha_base.png
0
elec_busbar_main

[matl_item]

[matl_nightmap]
telinha_base_on.png

////////////////////////////////////
PORTAS
////////////////////////////////////

------

[mesh]
Frente\Portas\Portas_Porta_1D.o3d

[matl]
Vidro.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.3
 
[matl_alpha]
2

[newanim]
origin_trans
1.27166
5.13160
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
120

delay
2

[newanim]
origin_trans
1.25593
5.35808
1.45119
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_0
-40

delay
2

------

[mesh]
Frente\Portas\Portas_Porta_1E.o3d

[matl]
Vidro.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.3
 
[matl_alpha]
2

[newanim]
origin_trans
1.27270
4.18623
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
-150

delay
512

[newanim]
origin_trans
1.25650
3.96107
1.45119
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
door_0
-65

delay
512

------

[mesh]
Frente\Portas\Portas_Porta_2D.o3d

[matl]
Vidro.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.3
 
[matl_alpha]
2

[newanim]
origin_trans
1.27270
-0.17571
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_2
150

delay
1000

[newanim]
origin_trans
1.25726
0.05015
1.62439
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_2
-65

delay
1000

------

[mesh]
Frente\Portas\Portas_Porta_2E.o3d

[matl]
Vidro.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.3
 
[matl_alpha]
2

[newanim]
origin_trans
1.27270
-1.12099
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_2
-150

delay
512

[newanim]
origin_trans
1.25663
-1.34549
1.62439
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
door_2
-65

delay
512

------

[mesh]
Frente\Portas\Portas_Suporte_Porta_1D.o3d

[newanim]
origin_trans
1.25593
5.35808
1.45119
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_0
-40

delay
2

------

[mesh]
Frente\Portas\Portas_Suporte_Porta_1E.o3d

[newanim]
origin_trans
1.25650
3.96107
1.45119
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_0
-65

delay
512

------

[mesh]
Frente\Portas\Portas_Suporte_Porta_2D.o3d

[newanim]
origin_trans
1.25726
0.05015
1.62439
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_2
-65

delay
1000

------

[mesh]
Frente\Portas\Portas_Suporte_Porta_2E.o3d

[newanim]
origin_trans
1.25663
-1.34549
1.62439
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_2
-65

delay
512

/////////////////////////////////////////////
CHUVA
/////////////////////////////////////////////

------

[mesh]
Frente\Chuva\Chuva_braco1d_001.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
0.58157
5.55682
2.68652

origin_rot_x
0
origin_rot_y
-53
origin_rot_z
-88

anim_rot
wiperpos
85

[newanim]
origin_trans
0.58157
5.55682
2.68652

origin_rot_x
0
origin_rot_y
0
origin_rot_z
0

anim_rot
wiperpos
0

------

[mesh]
Frente\Chuva\Chuva_braco1e_001.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
-0.58157
5.55682
2.68652

origin_rot_x
0
origin_rot_y
53
origin_rot_z
88

anim_rot
wiperpos
85

[newanim]
origin_trans
-0.58157
5.55682
2.68652

origin_rot_x
0
origin_rot_y
0
origin_rot_z
0

anim_rot
wiperpos
0

------

[mesh]
Frente\Chuva\Chuva_braco2d_001.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
0.51505
5.55682
2.68951

origin_rot_x
0
origin_rot_y
-53
origin_rot_z
-88

anim_rot
wiperpos
85

[newanim]
origin_trans
0.51505
5.55682
2.68951

origin_rot_x
0
origin_rot_y
0
origin_rot_z
0

anim_rot
wiperpos
0

------

[mesh]
Frente\Chuva\Chuva_braco2e_001.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
-0.51505
5.55682
2.68951

origin_rot_x
0
origin_rot_y
53
origin_rot_z
88

anim_rot
wiperpos
85

[newanim]
origin_trans
-0.51505
5.55682
2.68951

origin_rot_x
0
origin_rot_y
0
origin_rot_z
0

anim_rot
wiperpos
0

------

[mesh]
Frente\Chuva\Chuva_Chuva.o3d

[illumination_interior]
0
1
2
3

[matl]
regen.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

------

[mesh]
Frente\Chuva\Chuva_ChuvaPorta_1D.o3d

[illumination_interior]
0
1
2
3

[matl]
regen.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
1.27166
5.13160
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
120

delay
2

[newanim]
origin_trans
1.25593
5.35808
1.45119
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_0
-40

delay
2

------

[mesh]
Frente\Chuva\Chuva_ChuvaPorta_1E.o3d

[illumination_interior]
0
1
2
3

[matl]
regen.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
1.27270
4.18623
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
-150

delay
512

[newanim]
origin_trans
1.25650
3.96107
1.45119
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
door_0
-65

delay
512

------

[mesh]
Frente\Chuva\Chuva_ChuvaPorta_2D.o3d

[illumination_interior]
0
1
2
3

[matl]
regen.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
1.27270
-0.17571
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_2
150

delay
1000

[newanim]
origin_trans
1.25726
0.05015
1.62439
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_2
-65

delay
1000

------

[mesh]
Frente\Chuva\Chuva_ChuvaPorta_2E.o3d

[illumination_interior]
0
1
2
3

[matl]
regen.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
1.27270
-1.12099
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_2
-150

delay
512

[newanim]
origin_trans
1.25663
-1.34549
1.62439
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
door_2
-65

delay
512

------

[mesh]
Frente\Chuva\Chuva_ChuvaVidro_Limpa_Direito.o3d

[illumination_interior]
0
1
2
3

[matl]
regen.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Wiped_Wetness


[matl_noZwrite]

------

[mesh]
Frente\Chuva\Chuva_ChuvaVidro_Limpa_Esquerdo.o3d

[illumination_interior]
0
1
2
3

[matl]
regen.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Wiped_Wetness


[matl_noZwrite]

------

[mesh]
Frente\Chuva\Chuva_paletad_001.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
0.04353
5.70008
2.20928

origin_rot_x
0
origin_rot_y
0
origin_rot_z
0

anim_rot
wiperpos
0

[newanim]
origin_trans
0.04353
5.70008
2.20928

origin_rot_x
0
origin_rot_y
-53
origin_rot_z
-88

anim_rot
wiperpos
-85

[newanim]
origin_trans
0.51505
5.55682
2.68951

origin_rot_x
0
origin_rot_y
-53
origin_rot_z
-88

anim_rot
wiperpos
85

[newanim]
origin_trans
0.51505
5.55682
2.68951


origin_rot_x
0
origin_rot_y
0
origin_rot_z
0

anim_rot
wiperpos
0

------

[mesh]
Frente\Chuva\Chuva_paletae_001.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
-0.04353
5.70008
2.20928

origin_rot_x
0
origin_rot_y
0
origin_rot_z
0

anim_rot
wiperpos
0

[newanim]
origin_trans
-0.04353
5.70008
2.20928

origin_rot_x
0
origin_rot_y
53
origin_rot_z
88

anim_rot
wiperpos
-85

[newanim]
origin_trans
-0.51505
5.55682
2.68951

origin_rot_x
0
origin_rot_y
53
origin_rot_z
88

anim_rot
wiperpos
85

[newanim]
origin_trans
-0.51505
5.55682
2.68951


origin_rot_x
0
origin_rot_y
0
origin_rot_z
0

anim_rot
wiperpos
0

///////////////////////////////////////////
CHUVA
///////////////////////////////////////////

------

[mesh]
Frente\Vidro\Vidro_Vidro_002.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Vidro.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.3
 
[matl_alpha]
2

------

[mesh]
Frente\Vidro\Vidro_VidroINT_004.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Vidro.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.3
 
[matl_alpha]
2

------

[mesh]
Frente\Portas\Deus_E_Fiel.o3d

[newanim]
origin_trans
1.27166
5.13160
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
120

delay
2

[newanim]
origin_trans
1.25593
5.35808
1.45119
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_0
-40

delay
2

